Master the colony.
Know every system.
Clear explanations, exact tables and practical answers for building your base, commanding ships, earning rewards and exploring the galaxy.


Ore Extractor: levels, cost and effects
Ore Extractor reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Solar Reactor: levels, cost and effects
Solar Reactor reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Ore Storage: levels, cost and effects
Ore Storage reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Resources: Ore, Research, QC and charges
Exact resource definitions, production caps and earning rules for Ore, Research, Quantum Credits and Hyperspace Charges.
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Passive production and damage
Exact per-level production rates, damage efficiency, collection window, and storage behavior.
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Earning Ore: Faucet, PTC, Shortlinks and Offerwalls
Exact base Ore rewards and cooldowns, reward bonuses, charge milestones, external verification and activity rules.
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Faucet Relay: reward, captcha and cooldown
How the Crypto Colony Faucet works, including 35-Ore base reward, Turnstile check, storage requirement and five-minute cooldown.
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Referrals and tracked Ore rewards
How Crypto Colony referral links work, which earning rewards qualify, and the exact 10% Ore share.
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Quantum Pool: QC to wallet rewards
How daily QC shares convert to the dollar wallet, including the exact share formula and 00:00 UTC close.
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Wallet balances and withdrawals
Why QC is not wallet cash, when daily pool earnings arrive, payout methods, cooldowns and account-review holds.
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Quantum Credit Array: levels, cost and effects
Quantum Credit Array reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Ships, fleet cap and construction
All eight ship designs: Shipyard requirements, base costs, build time, L1 combat stats and fleet-cap rules.
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Home and sector garrisons
How to assign ships to home defense or permanently occupy an Alliance PvP sector base; caps and losses explained.
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Orbital Hangar: levels, cost and effects
Orbital Hangar reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Orbital Shipyard: levels, cost and effects
Orbital Shipyard reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Specter Scout: stats, cost and role
Specter Scout ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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Viper Interceptor: stats, cost and role
Viper Interceptor ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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Nova Bomber: stats, cost and role
Nova Bomber ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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Bulwark Destroyer: stats, cost and role
Bulwark Destroyer ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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Aegis Frigate: stats, cost and role
Aegis Frigate ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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Repair Drone: stats, cost and role
Repair Drone ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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Guardian Corvette: stats, cost and role
Guardian Corvette ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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EMP Skiff: stats, cost and role
EMP Skiff ship guide: exact Shipyard requirement, build cost, health, attack, firing speed, range and level scaling.
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Defensive structures, coverage and repair
Defense platforms, unlock levels, build Ore, health, damage, range, garrisons and automatic repair.
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Aegis Grid: levels, cost and effects
Aegis Grid reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Repair Dock: levels, cost and effects
Repair Dock reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Minefield Control: levels, cost and effects
Minefield Control reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Battles, stars and rewards
How 3D battles resolve, what earns 0/1/2/3 stars, why rewards differ, and how ships and structures take damage.
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PvP raids, cooldowns, loot and Victory Points
How ordinary player raids work, defender recovery, repeat targeting, reward thresholds and VP scoring.
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Hyperspace Relay and jump charges
Exact charge capacity, recharge interval, research and reactor bonuses, and how jumps are spent.
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Frontier AI sectors and rewards
Every standard AI sector: Nexus gate, threat, base Ore, displayed salvage, Research, QC and jump requirement.
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3D World Map and galaxy regions
How to navigate the galaxy, find Frontier AI bases, Awakening Expanse, discoveries, Alliance PvE and PvP sectors.
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Salvage sites, anomalies and sector conditions
Exact daily World Map discovery rewards, Nexus gates, rare rotations and sector-condition effects.
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Hyperspace Relay: levels, cost and effects
Hyperspace Relay reference: exact level effects, Ore upgrade costs and build times, limits, damage rules and related mechanics.
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Research projects and exact costs
Every Quantum Lab research branch, unlock level, maximum rank, effect, cost formula and research time.
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Awakening Expanse PvE campaign
Every campaign base, Nexus requirement, module output, upgrade cap, Ore cost and 48-hour collection behavior.
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Victory Points, ranks and monthly season
Exact VP thresholds, QC bonuses, repeat-target multipliers and how offensive/defensive VP works.
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Tutorial rewards and chapter objectives
Every starter objective reward, the 12 chapter objectives and their exact Ore/Research grants.
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Seasonal Battle Pass and directives
How the monthly free and Premium tracks work, XP per tier, daily/weekly missions, claiming and October 2026 rewards.
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Alliances: joining, leadership and bank
Alliance membership, roster growth, leadership transfers, weekly missions, shared upgrades and disbanding rules.
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Alliance PvE operations
Weekly cooperative AI station rules, health, strikes, contribution score and personal cache amounts.
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Alliance PvP sectors and control buffs
Every Alliance territory sector, base count, Nexus gate, per-win Ore/QC, garrison cap, fortification and control buff.
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Alliance wars and war points
War duration, jump allowances, star multipliers, Alliance rewards and personal war caches.
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Premium Commander and shop purchases
Premium pricing and bonuses, paid structure output, shop resource packs and cosmetics.
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Cosmetic locker, colony skins and ship trails
How skins, banners and ship trails work; equipping, permanent ownership, Battle Pass rewards and appearance-only effects.
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Deep-Core Ore Extractor: levels, cost and effects
Deep-Core Ore Extractor reference: exact level effects, Shop prices, limits, damage rules and related mechanics.
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Quantum Ascension Array: levels, cost and effects
Quantum Ascension Array reference: exact level effects, Shop prices, limits, damage rules and related mechanics.
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Research Archive: levels, cost and effects
Research Archive reference: exact level effects, Shop prices, limits, damage rules and related mechanics.
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Prospector Uplink: levels, cost and effects
Prospector Uplink reference: exact level effects, Shop prices, limits, damage rules and related mechanics.
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Comms chat and player communication
Where to find Comms, how room messages appear in the 3D game, and what to do if the panel looks stuck.
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Crypto Colony frequently asked questions
Quick answers about starting PvE, 3D controls, zero rewards, wallet balances, raids, garrisons and support.
READ GUIDE ↗Can’t find an answer? Start with the FAQ, or open the live game for your account’s current values.