Role and requirements

Durable escort and defensive hull.

Requires Orbital Shipyard L7. A level-1 hull builds in 3 min before Premium or territory time modifiers. You may queue 1–20 hulls of this type per order.

Stats and costs at every level

Ship LHealthAttackShots/sWeapon rangeNew hull OreNext level Ore
1210201.12360235235
2248231.21360254770
3286261.303602731,584
4323291.393602922,684
5361321.483603114,085
6399351.573603295,785
7437381.663603487,830
8475411.7536036710,224
9512441.8436038612,984
10550471.9336040516,124
11588502.0236042319,615
12626532.1136044223,557
13664562.2036046127,927
14701592.2836048032,738
15739622.3736049938,006
16777652.4636051743,660
17815682.5536053649,876
18853712.6436055556,589
19890742.7336057463,815
20928772.8236059371,566
21966802.9136061179,725
221004833.0036063088,556
231042863.0936064997,952
241079893.18360668107,924
251117923.27360687118,485
261155953.36360705129,464
271193983.45360724141,228
2812311013.54360743153,618
2912681043.63360762166,645
3013061073.72360781MAX

Weapon range stays the same as this ship type levels up. Moving the camera closer or farther away does not change how far the ship can shoot.

Construction and upgrades

The “New hull Ore” column is the price to build one ship at the listed ship-type level. “Next level Ore” upgrades the entire ship type from that level to the next; existing ships keep their upgraded type level even after combat losses. Health rises by 18% of the level-1 value per level, attack by 15%, and firing rate by 8%, with values rounded as shown. Ship types stop at L30.

Deployment and garrisoning

Ships in the build queue reserve Hangar bays. Deploying available ships into an attack does not change the permanent type level. Home garrisons can be recalled within capacity; Alliance-sector garrisons cannot. See the fleet reference and garrison rules.