All five bases and modules
| Stage / base | Nexus L | Threat | Claimed module | L1 effect | Max L | Next upgrade cost |
|---|---|---|---|---|---|---|
| 1. Prospector’s Wake | 2 | 12 | Ore Harvester | 5 Ore/day | 20 | 50 Ore at L1 |
| 2. Archive Vault | 4 | 27 | Research Beacon | 2 Research/day | 10 | 100 Ore at L1 |
| 3. Ion Cradle | 6 | 50 | Power Dynamo | 4 Power/day | 10 | 150 Ore at L1 |
| 4. Bastion Remnant | 9 | 82 | Repair Lattice | 2 % repair speed/level | 5 | 250 Ore at L1 |
| 5. Slipstream Gate | 12 | 122 | Hyperlane Beacon | 1 % jump speed/level | 5 | 350 Ore at L1 |
How to start the first battle
Complete the unguarded starter raid first and reach Command Nexus L2. Open the World Map, select Awakening Expanse, then the first base, Prospector’s Wake, and choose Attack. Later bases require the previous base to be cleared and their listed Nexus level. An already-cleared campaign base cannot be fought again.
Module production and upgrades
The Ore Harvester, Research Beacon and Power Dynamo produce their listed daily amount multiplied by module level. Their stored collection window caps at 48 hours. An upgrade from current level L costs upgrade base × L² Ore. Repair Lattice gives +2% passive repair speed per level; Hyperlane Beacon gives +1% jump recharge speed per level. These two are passive bonuses, not collectible daily resources.
| Module current level | Harvester next cost | Research Beacon next cost | Power Dynamo next cost | Repair Lattice next cost | Hyperlane Beacon next cost |
|---|---|---|---|---|---|
| 1 | 50 Ore | 100 Ore | 150 Ore | 250 Ore | 350 Ore |
| 2 | 200 Ore | 400 Ore | 600 Ore | 1,000 Ore | 1,400 Ore |
| 3 | 450 Ore | 900 Ore | 1,350 Ore | 2,250 Ore | 3,150 Ore |
| 5 | 1,250 Ore | 2,500 Ore | 3,750 Ore | 6,250 Ore | 8,750 Ore |
| 10 | 5,000 Ore | 10,000 Ore | 15,000 Ore | 25,000 Ore | 35,000 Ore |
