Overview
Produces 1 Quantum Credit per hour per level before Quantum Stabilization and damage.
Base construction/catalog cost: 650 Ore. Standard maximum: L50.
Every level and its next upgrade
“Next cost” and “Next duration” are for upgrading from the listed level. The table shows starting values before your personal bonuses. For Shop structures, additional levels are purchased rather than built with Ore.
| Current L | Base effect | Next cost | Next duration |
|---|---|---|---|
| 1 | 1 QC/hour | 650 Ore | 30 sec |
| 2 | 2 QC/hour | 2,362 Ore | 1 min |
| 3 | 3 QC/hour | 5,157 Ore | 2 min |
| 4 | 4 QC/hour | 9,119 Ore | 5 min |
| 5 | 5 QC/hour | 14,345 Ore | 11 min |
| 6 | 6 QC/hour | 20,932 Ore | 23 min |
| 7 | 7 QC/hour | 28,980 Ore | 49 min |
| 8 | 8 QC/hour | 38,588 Ore | 1.8 hr |
| 9 | 9 QC/hour | 49,852 Ore | 3.8 hr |
| 10 | 10 QC/hour | 62,870 Ore | 8.2 hr |
| 11 | 11 QC/hour | 77,737 Ore | 14 hr |
| 12 | 12 QC/hour | 94,545 Ore | 16 hr |
| 13 | 13 QC/hour | 113,389 Ore | 18 hr |
| 14 | 14 QC/hour | 134,360 Ore | 20 hr |
| 15 | 15 QC/hour | 157,547 Ore | 22 hr |
| 16 | 16 QC/hour | 183,041 Ore | 24 hr |
| 17 | 17 QC/hour | 210,928 Ore | 26 hr |
| 18 | 18 QC/hour | 241,298 Ore | 28 hr |
| 19 | 19 QC/hour | 274,235 Ore | 30 hr |
| 20 | 20 QC/hour | 309,825 Ore | 30 hr |
| 21 | 21 QC/hour | 348,154 Ore | 30 hr |
| 22 | 22 QC/hour | 389,304 Ore | 30 hr |
| 23 | 23 QC/hour | 433,358 Ore | 30 hr |
| 24 | 24 QC/hour | 480,399 Ore | 30 hr |
| 25 | 25 QC/hour | 530,508 Ore | 30 hr |
| 26 | 26 QC/hour | 583,765 Ore | 30 hr |
| 27 | 27 QC/hour | 640,252 Ore | 30 hr |
| 28 | 28 QC/hour | 700,047 Ore | 30 hr |
| 29 | 29 QC/hour | 763,229 Ore | 30 hr |
| 30 | 30 QC/hour | 829,877 Ore | 30 hr |
| 31 | 31 QC/hour | 900,068 Ore | 30 hr |
| 32 | 32 QC/hour | 973,880 Ore | 30 hr |
| 33 | 33 QC/hour | 1,051,388 Ore | 30 hr |
| 34 | 34 QC/hour | 1,132,669 Ore | 30 hr |
| 35 | 35 QC/hour | 1,217,799 Ore | 30 hr |
| 36 | 36 QC/hour | 1,306,852 Ore | 30 hr |
| 37 | 37 QC/hour | 1,399,904 Ore | 30 hr |
| 38 | 38 QC/hour | 1,497,028 Ore | 30 hr |
| 39 | 39 QC/hour | 1,598,299 Ore | 30 hr |
| 40 | 40 QC/hour | 1,703,789 Ore | 30 hr |
| 41 | 41 QC/hour | 1,813,571 Ore | 30 hr |
| 42 | 42 QC/hour | 1,927,718 Ore | 30 hr |
| 43 | 43 QC/hour | 2,046,302 Ore | 30 hr |
| 44 | 44 QC/hour | 2,169,395 Ore | 30 hr |
| 45 | 45 QC/hour | 2,297,068 Ore | 30 hr |
| 46 | 46 QC/hour | 2,429,391 Ore | 30 hr |
| 47 | 47 QC/hour | 2,566,437 Ore | 30 hr |
| 48 | 48 QC/hour | 2,708,274 Ore | 30 hr |
| 49 | 49 QC/hour | 2,854,973 Ore | 30 hr |
| 50 | 50 QC/hour | MAX | — |
How it works
The table shows the structure’s base effect at full health. Damage, research, Premium, Alliance effects and territory buffs can change the final live value. The live game shows your account-specific result.
