Role and requirements

Durable front-line warship.

Requires Orbital Shipyard L8. A level-1 hull builds in 4 min before Premium or territory time modifiers. You may queue 1–20 hulls of this type per order.

Stats and costs at every level

Ship LHealthAttackShots/sWeapon rangeNew hull OreNext level Ore
1240340.90375260260
2283390.97375281852
3326441.043753021,752
4370491.123753232,969
5413541.193753444,518
6456601.263753646,400
7499651.333753858,662
8542701.4037540611,311
9586751.4837542714,363
10629801.5537544817,836
11672851.6237546821,701
12715901.6937548926,062
13758951.7637551030,895
148021001.8437553136,216
158451051.9137555242,043
168881111.9837557248,305
179311162.0537559355,179
189741212.1237561462,605
1910181262.2037563570,596
2010611312.2737565679,169
2111041362.3437567688,206
2211471412.4137569797,974
2311901462.48375718108,365
2412341512.56375739119,394
2512771562.63375760131,075
2613201622.70375780143,236
2713631672.77375801156,249
2814061722.84375822169,952
2914501772.92375843184,360
3014931822.99375864MAX

Weapon range stays the same as this ship type levels up. Moving the camera closer or farther away does not change how far the ship can shoot.

Construction and upgrades

The “New hull Ore” column is the price to build one ship at the listed ship-type level. “Next level Ore” upgrades the entire ship type from that level to the next; existing ships keep their upgraded type level even after combat losses. Health rises by 18% of the level-1 value per level, attack by 15%, and firing rate by 8%, with values rounded as shown. Ship types stop at L30.

Deployment and garrisoning

Ships in the build queue reserve Hangar bays. Deploying available ships into an attack does not change the permanent type level. Home garrisons can be recalled within capacity; Alliance-sector garrisons cannot. See the fleet reference and garrison rules.