Role and requirements

Heavy strike craft built to pressure structures and defenses.

Requires Orbital Shipyard L5. A level-1 hull builds in 2 min before Premium or territory time modifiers. You may queue 1–20 hulls of this type per order.

Stats and costs at every level

Ship LHealthAttackShots/sWeapon rangeNew hull OreNext level Ore
185320.87375130130
2100370.94375141428
3116421.01375151876
4131461.083751621,489
5146511.153751722,259
6162561.223751823,200
7177611.293751934,343
8192661.363752035,656
9207701.433752147,198
10223751.503752248,918
11238801.5737523410,851
12253851.6437524513,058
13269901.7137525515,448
14284941.7737526618,143
15299991.8437527621,022
163151041.9137528624,153
173301091.9837529727,636
183451142.0537530731,303
193601182.1237531835,354
203761232.1937532839,585
213911282.2637533844,103
224061332.3337534949,058
234221382.4037535954,183
244371422.4737537059,778
254521472.5437538065,538
264681522.6137539071,618
274831572.6837540178,222
284981622.7537541184,976
295131662.8237542292,289
305291712.89375432MAX

Weapon range stays the same as this ship type levels up. Moving the camera closer or farther away does not change how far the ship can shoot.

Construction and upgrades

The “New hull Ore” column is the price to build one ship at the listed ship-type level. “Next level Ore” upgrades the entire ship type from that level to the next; existing ships keep their upgraded type level even after combat losses. Health rises by 18% of the level-1 value per level, attack by 15%, and firing rate by 8%, with values rounded as shown. Ship types stop at L30.

Deployment and garrisoning

Ships in the build queue reserve Hangar bays. Deploying available ships into an attack does not change the permanent type level. Home garrisons can be recalled within capacity; Alliance-sector garrisons cannot. See the fleet reference and garrison rules.