Build requirements
| First array | Second array | Aegis Grid | Build Ore | L1 health |
|---|---|---|---|---|
| Nexus L10 | Nexus L20 | L7 | 1,100 | 1,130 |
Level 1 pulse
| Primary damage | Battle range | Cooldown | Charge time | Additional targets |
|---|---|---|---|---|
| 116 | 944 | 2.71 seconds | 0.65 seconds | Up to two nearby ships |
After the primary hit, the pulse may arc to two other ships close to its first target. The first chain hit deals 55% of its normal hit damage and the second deals 30%, before target-specific combat modifiers. Spread out to reduce chain damage. Upgrades increase primary damage, range, health and firing speed.
